Lesson #26: Assists

by Stephen Lorimor / Axis of Stevil

Watch this lesson on YouTube

Last updated: June 30, 2018

Basic concepts

  • (glossary definition) Physically affecting a teammate. Common examples include a push or a whip.

    • An assist off an opponent is considered to be a block

  • All assists have an initiator and a recipient

    • These are sometimes the same person

  • An active participant of an assist is a skater actively causing it to occur

    • Example: Offering or accepting an arm whip

  • A passive participant of an assist is a skater passively allowing it to occur

    • Example: The skater whose hips are grabbed during a hip whip

    • Not all assists have a passive participant

Types of assists

  • Arm and/or hand whip

  • Hip and/or jersey whips

  • Peg assist

    • Usually done at jam start

    • A (usually) stopped skater near a track line reaches around the side of the track and grabs their team’s jammer behind an opposing wall between them. The jammer jumps toward the out of bounds area and the stopped skater pulls them in a semi-circle until the jammer lands in bounds.

    • In theory can be done legally, but is extremely difficult to do.

  • “Fauxpex” jump

    • An apex jump in which a skater propels themself forward using their hand on the shoulder of a teammate.