Lesson #8: Outside pack referees

by Stephen Lorimor / Axis of Stevil

Watch this lesson on YouTube

Last updated: May 22, 2018

Duties

  • (priority) Call penalties on actions easily missed by or difficult to see from the inside

    • Cutting the track

    • Blocking with elbows, forearms, hands

    • Back blocks when the skater is angled to face the inside of the track

    • Illegal position (skating out of bounds)

    • Illegal contact (out of bounds blocking)

    • Illegal contact (out of play blocking) during no pack situations

    • Star pass violations and pass interference

    • High blocks near the inside line

    • Illegal re-entry from the penalty box

    • Skaters taking an illegal route to the penalty box

    • False start warnings and failure to yield penalties if they fail to yield

  • Communicate to the refs on the inside of the track

    • Nod to indicate a skater avoided an illegal action

    • No earned pass hand signal to indicate a pass was neither legal nor a penalty

    • Tap helmet to indicate a jam is being called off

  • Miscellaneous duties that might otherwise distract the inside staff

    • Check on potentially injured skaters in or near the outside of the track

    • Removing debris from the track

    • Looking for and enforcing instructions from the penalty box manager

Don’t forget…

  • When a skater does not hear your call, follow these steps:

    • Chase them down on the outside and repeat the call. This overrides your normal coverage.

      • This may involve skating clockwise around the track to meet a counterclockwise moving jammer.

    • Communicate the penalty to the inside referees.

    • Communicate the penalty to another OPR in better position to make the call

    • (Last resort) Skate to the inside and call the penalty from there

  • Focus heavily on jammer interaction as the jammer comes through your coverage area

  • Listen for calls from other referees

    • Two referees calling out the same penalty is redundant; one can remained focused on the game

  • OPRs rarely define the pack or issue out of play warnings, but sometimes it is necessary

Tips

  • Accelerate before the pack reaches your position.

  • Accelerate into turns to avoid falling behind the pack

  • Always be aware of the location of the other OPRs

  • “Leapfrog” (ie; pass and assume their position) other officials as necessary.

  • Watch for skaters (team staff, audience members, etc.) in the outside safety lane

Three referee coverage

  • Fluid half-lap - The rear OPR falls back from turns 2 and 4 to turns 1 and 3.

    • This works in reverse if the pack is sprinting clockwise (rare)

  • Sectional - Three refs on the pack at all times. Used for slow packs. Shift to fluid if it speeds up.

Two referee coverage

  • Both refs on the pack, but as a ref falls behind they fall back until the pack catches up

One referee coverage

  • Sprint like hell and pray for slow derby

Homework

  • Watch Ref-Ed’s great videos on OPR coverage

  • Practice the fluid half-lap rotation

Skating skills

  • Fast skating

  • Backwards skating