Lesson #17: Introduction to penalties

by Stephen Lorimor / Axis of Stevil and Isabelle Santos / Blocktopus

Watch this lesson on YouTube

Last updated: March 31, 2023

Concepts

  • Penalties are a punishment for infractions related to:

    • Illegally gained advantage (for the individual or their team)

    • Disrupting game flow

    • Risking the safety of oneself or others

    • Unsporting conduct

  • Three requirements to issue a penalty:

    • Initiator

      • Who initiated the action?

    • Nature

      • What was the status of the skaters involved? (ex; down, between jams, in bounds, entering the penalty box, etc.)

      • What parts of the skaters’ bodies were involved?

      • Was the action intentional?

      • Did the action appear egregious, reckless, and/or negligent?

    • Impact

      • What was the result of the action?

  • The initiator of a block is always responsible for the legality of the contact

    • Exception: when the contact was caused by an opponent’s illegal action.

      • Example: White Jammer back blocks Black Blocker. Black Blocker falls into the legs of White Blocker causing them to fall as well. White Jammer receives a penalty; Black Blocker does not.

    • The initiator of the block isn’t always obvious (ex: back block vs. blocking with one’s back)

  • Counter-blocking is held to the same standards as blocking

    • Counter-blocking is movement toward an incoming block to counter its force.

      • Exception: blocking while out of play. (Blocking is illegal, counter-blocking is legal)

      • Continued engagement after a counter-block becomes a block.

  • A skater penalized between jams serves the penalty in the position they appear to be acting.

Definitions

  • Relative position

    • A skater’s location on the track in relation to other skaters when that skater is in bounds and upright.

    • Relative position is judged based on the position of everyone involved in an engagement, not just the people who make contact.

      • Example: The relative position of a jammer that illegally blocks the left-most person of a three-person wall is judged against everyone in that wall.

  • Advantage

    • An event that benefits one skater or team over another.

      • Examples: scoring a point, gaining relative position, an opponent losing relative position, impeding the progress of an opponent, rendering an opponent unable to block, stopping the game clock, interrupting a star pass, etc.

  • Gaining advantages through an illegal action warrants a penalty.

  • Established position

    • A skater’s physical location and status on the track.

      • Example: Up vs down, in vs. out of bounds, in vs. out of play, and a legal vs. illegal starting position

    • A skater need not stand still to hold an established position, although if they change their status or trajectory they require a moment to establish a new position.

  • Fouling out

    • The removal of a skater for the remainder of a game after accumulating seven penalties.

  • Blocking zone

    • The part of a skater’s body that initiates a block. Can be legal or illegal (2.4.2).

  • Target zone

    • The part of a targeted skater’s body that receives a block. Can be legal or illegal (2.4.1).

  • Immediately

    • At the first legal opportunity

  • Warning

    • A verbal (and sometimes physical) indication an individual or team is in danger of receiving a penalty for an illegal action.