Lesson #18: Three types of penalties

by Stephen Lorimor / Axis of Stevil

Watch this lesson on YouTube

Last updated: June 4, 2018

Contact penalties

  • Impact to an illegal target zone

    • Initiating a block to an opponent’s back, including the buttocks and back of the legs

    • Initiating a block to an opponent above the shoulders

    • Initiating a block to an opponent in the side or front of their legs (below mid-thigh)

  • Impact with an illegal blocking zone

    • Initiating a block with one’s hands, forearms, or elbows

      • Exception: these are legal when pulled into the torso

    • Initiating a block with one’s legs (mid-thigh or below)

    • Initiating a physical or positional block with the head

  • Other illegal contact

    • Blocking between jams

    • Blocking or assisting to or from a downed skater

    • Blocking or assisting to or from out of bounds

    • Blocking or assisting to or from out of play

    • Blocking or assisting while stopped or skating clockwise

  • Multiplayer blocks

    • Two skaters grasping, linking, or using an impenetrable wall, preventing an opponent from passing between them

Game structure penalties

  • Illegal positioning

    • Illegally exiting the track or gaining speed outside of the track area

    • Assuming a downed position to avoid a block

    • Starting a jam completely outside of the legal starting area

    • Failing to yield advantage after starting the jam partially outside the legal starting area

    • Destruction (ie; destroying the pack)

    • Failing to return to the engagement zone

    • Failing to reform during a no pack scenario

  • Gaining position

    • Illegally gaining position after re-entering from out of bounds

    • Illegally gaining position after returning to gameplay from the penalty box or fixing equipment

  • Interfering with the flow of the game

    • Illegally preventing a jam from beginning

    • Calling off a jam while not lead jammer

    • A fouled out skater interfering with a jam

    • Forcing a jam to be called off due to too many skaters

  • Other illegal procedures

    • Various infractions involving the penalty box

    • Various infractions involving star passes and control of helmet covers

    • Improper skates, uniforms, or jewelry

    • Improper use of safety gear

    • Miscellaneous technical infractions

    • Preventing a star pass via an illegal action

Unsporting conduct penalties

  • Misconduct and insubordination

    • Misconduct

      • Impersonating an official

      • Physical or positional contact outside the range of what is acceptable for the sport

  • Blocking while airborne

  • Reckless entry into the penalty box

  • Intentional jabbing with the elbow or knee

  • Certain positional head blocks

  • Positionally blocking a downed skater preventing them from standing

  • Removing an opponent’s helmet cover from their head

    • Hiding the star

    • Faking impact

  • Intentional falling after being contacted to draw a penalty

    • Adopting a downed position before a block to draw a penalty upon an opponent

    • Violating policies of the governing body association under whose jurisdiction the game is being played.

  • Example: too many team staff

    • Profane, abusive, or obscene language or gestures directed at a non-official

    • Insubordination

      • Profane, abusive, or obscene language or gestures directed at an official

      • Willful or neglectful failure to obey the instructions of an official

  • This is most commonly failing to leave the track after a penalty

Hierarchy of calls

  • Sometimes an action warrants a penalty for multiple reasons

    • Example: leg-to-leg contact that forces an opponent down

      • Could be a low block or could be a leg block

  • When an action warrants a penalty for violating multiple rules, the official should issue the penalty for which they feel most confident.

  • If the official feels equally confident in multiple possible calls, use this hierarchy:

    • Misconduct (4.3)

    • Illegal Target Zone (4.1.1)

    • Illegal Blocking Zone (4.1.2)

    • Illegal Contact (4.1.3)

    • Multiplayer Block (4.1.4)

    • Illegal Position (4.2.1)

    • Gaining Position (4.2.2)

    • Interference (4.2.3)

    • Illegal Procedure (4.2.4)