Lesson #5: Safety gear, skates, and accessories

by Stephen Lorimor / Axis of Stevil

Watch this lesson on YouTube

Last updated: January 9, 2019

Mandatory Safety gear

  • Required gear: helmet, elbow pads, knee pads, wrist guards, and mouthguard

    • Mouthguards are not required for referees

    • Skaters are not required to wear safety gear that provides no medical benefit

      • Example: a wristguard for a skater with a missing hand

      • Example: a mouthguard for a skater missing so many teeth it cannot be fitted properly

  • Helmet, elbow pads, knee pads, wrist guards

    • Must have a hard shell or insert

    • Partially cracked shells can be taped over

    • Fully cracked shells must be replaced and are not allowed

    • Loose velcro on pads or wrist guards must be taped down at the referee’s discretion.

  • Helmet

    • Cage-style face shields are not permitted

    • Visors are legal provided they are designed for use with the helmet

    • Visors must be transparent, meaning the wearer can be distinctly seen

    • Mirrored and iridium visors are not permitted

    • Visors must be fixed in place during game play (ie; not raised).

    • Helmet should have little play when moved side-to-side or front-to-back

    • Chin strap should not impede breathing but should be tight enough to prevent sliding

    • Straps should form a short V under the ear, not a long V under the neck.

  • Elbow pads / knee pads

    • Pads should be secure on the arm/leg when lightly tugged up and down

    • Pads should be properly centered over the elbow/knee, not overly high or low.

    • Elbow pads with a padded (not hard) shell are not allowed

    • This includes pads that are soft until impact (at which point they become a hard shell).

  • Wrist guards

    • When palms are up, the hard shells or insert may be on the top, bottom, or both.

  • Mouth guard

    • Trimming of mouth guard is allowed, but it must be in one piece.

Optional safety gear

  • May not have a hard shell

    • Padded shorts

    • Knee or ankle supports

  • May have a hard shell

    • Chin guards

    • Turtle shell bras

    • Shin guards

    • Tailbone protectors

    • Form-fitting face shields (ex: nose guard)

Skates, accessories, and casts

  • Skates must be quad-style skates. Players are not allowed to use in-line skates, although referees may use them.

  • Skates are not safety gear. They are entirely the purview of the skater.

  • Skates must be functional and intact. A jam may be called off or a skater may be ordered from a jam due to equipment failure at the referee’s discretion.

  • Toe stops are not required equipment.

  • Accessories are permitted so long as they have no sharp edges, internal wires, or anything capable of harming another skater.

  • Jewelry, belts, safety pins, spikes, or anything that might pose a hazard to other skaters are disallowed.

  • Casts are permitted if they do not pose a hazard to other skaters.

    • They do not require padding.

    • A wrist guard is not required over a cast that extends to the wrist.

Other rules and requirements

  • Roster numbers

    • May not be affixed to the uniform with safety pins (hazard) or tape (falls off)

  • Captains and alternates

    • The captain and alternate must sport a C (or A) on their uniform, clothing, or arm.

  • All off-skates personnel (NSOs, photographers, coaches, etc.) must wear closed-toed shoes

    • Exception: those beyond 15’ from the outside track line or behind a raised barrier.

  • A skater whose injury alters the flow of the game must sit out the next three jams.

    • This includes stopping the game clock, causing a jam to prematurely end, or requiring a substitution in the penalty box.

    • A second occurance from the same skater in a period requires they sit out the remainder of the period.